[V1] Query-Optimizations & Preparation for MacOS & Windows Compatibility

This commit is contained in:
Youwes09
2026-02-25 19:41:14 -06:00
parent 28e9e3bcf8
commit 9a0afed2b0
14 changed files with 1333 additions and 462 deletions
+8 -2
View File
@@ -36,6 +36,7 @@ export default function App() {
const prevQueueRef = useRef<DownloadQueueItem[]>([]);
const idleTimerRef = useRef<ReturnType<typeof setTimeout> | null>(null);
const idleRef = useRef(false);
// expose devSplash trigger via window for settings
useEffect(() => {
@@ -43,10 +44,15 @@ export default function App() {
return () => { delete (window as any).__mokuShowSplash; };
}, []);
// Keep idleRef in sync so resetIdle can check it without a stale closure
useEffect(() => { idleRef.current = idle; }, [idle]);
useEffect(() => {
if (!appReady) return;
function resetIdle() {
setIdle(false);
// While the idle splash is visible, don't reset — let SplashScreen's own
// dismiss flow handle teardown so the exit animation plays fully.
if (idleRef.current) return;
if (idleTimerRef.current) clearTimeout(idleTimerRef.current);
const idleTimeoutMs = (settings.idleTimeoutMin ?? 5) * 60 * 1000;
if (idleTimeoutMs === 0) return;
@@ -178,7 +184,7 @@ export default function App() {
<SplashScreen
mode="idle"
showCards={settings.splashCards ?? true}
onDismiss={() => { setTimeout(() => setIdle(false), SPLASH_EXIT_MS + 20); }}
onDismiss={() => { setTimeout(() => { setIdle(false); }, SPLASH_EXIT_MS + 20); }}
/>
)}
{!activeChapter && <TitleBar/>}