mirror of
https://github.com/moku-project/Moku.git
synced 2026-06-13 09:19:56 -05:00
Chore: Revamped Lib Files for Svelte 5 Rewrite
This commit is contained in:
@@ -1,25 +1,29 @@
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<script lang="ts">
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import { onMount, onDestroy } from "svelte";
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import { onMount } from "svelte";
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import { getCurrentWindow } from "@tauri-apps/api/window";
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import logoUrl from "../../assets/moku-icon.svg";
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export let mode: "loading" | "idle" = "loading";
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export let ringFull: boolean = false;
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export let failed: boolean = false;
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export let showCards: boolean = true;
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export let showFps: boolean = false;
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export let onReady: (() => void) | undefined = undefined;
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export let onRetry: (() => void) | undefined = undefined;
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export let onDismiss: (() => void) | undefined = undefined;
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interface Props {
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mode?: "loading" | "idle";
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ringFull?: boolean;
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failed?: boolean;
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showCards?: boolean;
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showFps?: boolean;
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onReady?: () => void;
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onRetry?: () => void;
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onDismiss?: () => void;
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}
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let { mode = "loading", ringFull = false, failed = false, showCards = true,
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showFps = false, onReady, onRetry, onDismiss }: Props = $props();
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const EXIT_MS = 320;
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let dots = "";
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let ringProg = 0.025;
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let exiting = false;
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let dots = $state("");
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let ringProg = $state(0.025);
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let exiting = $state(false);
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let exitLock = false;
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let canvas: HTMLCanvasElement;
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let fpsEl: HTMLSpanElement;
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function triggerExit(cb?: () => void) {
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@@ -29,10 +33,12 @@
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setTimeout(() => cb?.(), EXIT_MS);
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}
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$: if (ringFull) {
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ringProg = 1;
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setTimeout(() => triggerExit(onReady), 650);
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}
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$effect(() => {
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if (ringFull) {
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ringProg = 1;
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setTimeout(() => triggerExit(onReady), 650);
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}
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});
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const dotsInterval = setInterval(() => {
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dots = dots.length >= 3 ? "" : dots + ".";
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@@ -48,22 +54,16 @@
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}, 200);
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return () => {
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clearTimeout(t);
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clearInterval(dotsInterval);
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window.removeEventListener("keydown", handler);
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window.removeEventListener("mousedown", handler);
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window.removeEventListener("touchstart", handler);
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};
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}
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return () => clearInterval(dotsInterval);
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});
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onDestroy(() => clearInterval(dotsInterval));
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// ── canvas animation ────────────────────────────────────────────────────────
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interface CardDef {
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cx: number; w: number; h: number; lines: number; alpha: number;
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speed: number; cycleSec: number; phase: number; travel: number;
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yStart: number; angleStart: number; tilt: number;
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}
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interface CardDef { cx: number; w: number; h: number; lines: number; alpha: number; speed: number; cycleSec: number; phase: number; travel: number; yStart: number; angleStart: number; tilt: number; }
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interface CardTrig { cosA: number; sinA: number; tiltRad: number; }
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const LAYER_CFG = [
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@@ -90,42 +90,26 @@
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const h = w * 1.44;
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const speed = cfg.speedMin + hash(seed + 5) * (cfg.speedMax - cfg.speedMin);
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const travel = vh + h + BUF;
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cards.push({
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cx: (col + 0.5) * laneW + (hash(seed + 2) * 2 - 1) * Math.max(0, (laneW - w) / 2 - 2),
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w, h,
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lines: 1 + Math.floor(hash(seed + 7) * 3),
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alpha: cfg.alpha, speed,
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cycleSec: travel / speed,
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phase: ((col / COLS) + hash(seed + 6) * 0.6 + layer * 0.23) % 1,
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travel,
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yStart: vh + h / 2 + BUF / 2,
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angleStart: hash(seed + 3) * 50 - 25,
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tilt: (hash(seed + 4) * 2 - 1) * 18,
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});
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cards.push({ cx: (col + 0.5) * laneW + (hash(seed + 2) * 2 - 1) * Math.max(0, (laneW - w) / 2 - 2), w, h, lines: 1 + Math.floor(hash(seed + 7) * 3), alpha: cfg.alpha, speed, cycleSec: travel / speed, phase: ((col / COLS) + hash(seed + 6) * 0.6 + layer * 0.23) % 1, travel, yStart: vh + h / 2 + BUF / 2, angleStart: hash(seed + 3) * 50 - 25, tilt: (hash(seed + 4) * 2 - 1) * 18 });
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}
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}
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const trigs: CardTrig[] = cards.map(c => ({
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cosA: Math.cos(c.angleStart * (Math.PI / 180)),
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sinA: Math.sin(c.angleStart * (Math.PI / 180)),
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tiltRad: c.tilt * (Math.PI / 180),
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}));
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const trigs: CardTrig[] = cards.map(c => ({ cosA: Math.cos(c.angleStart * (Math.PI / 180)), sinA: Math.sin(c.angleStart * (Math.PI / 180)), tiltRad: c.tilt * (Math.PI / 180) }));
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return { cards, trigs };
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}
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function rrect(ctx: CanvasRenderingContext2D, x: number, y: number, w: number, h: number, r: number) {
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ctx.beginPath();
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ctx.moveTo(x + r, y);
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ctx.lineTo(x + w - r, y); ctx.arcTo(x + w, y, x + w, y + r, r);
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ctx.moveTo(x + r, y); ctx.lineTo(x + w - r, y); ctx.arcTo(x + w, y, x + w, y + r, r);
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ctx.lineTo(x + w, y + h - r); ctx.arcTo(x + w, y + h, x + w - r, y + h, r);
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ctx.lineTo(x + r, y + h); ctx.arcTo(x, y + h, x, y + h - r, r);
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ctx.lineTo(x, y + r); ctx.arcTo(x, y, x + r, y, r);
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ctx.lineTo(x + r, y + h); ctx.arcTo(x, y + h, x, y + h - r, r);
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ctx.lineTo(x, y + r); ctx.arcTo(x, y, x + r, y, r);
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ctx.closePath();
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}
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const STAMP_PAD = 6;
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function buildStamp(c: CardDef, dpr: number): HTMLCanvasElement {
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const oc = document.createElement("canvas");
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const oc = document.createElement("canvas");
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oc.width = Math.round(Math.ceil(c.w + STAMP_PAD * 2) * dpr);
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oc.height = Math.round(Math.ceil(c.h + STAMP_PAD * 2) * dpr);
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const ctx = oc.getContext("2d")!;
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@@ -133,17 +117,11 @@
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const x0 = STAMP_PAD, y0 = STAMP_PAD;
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const coverH = (c.w * 0.72) * 1.05;
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const lineY0 = y0 + 3 + coverH + 5;
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ctx.fillStyle = "rgba(0,0,0,0.5)";
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rrect(ctx, x0 + 2, y0 + 2, c.w, c.h, 4); ctx.fill();
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ctx.fillStyle = "rgba(255,255,255,0.07)";
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rrect(ctx, x0, y0, c.w, c.h, 4); ctx.fill();
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ctx.strokeStyle = "rgba(255,255,255,0.75)";
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ctx.lineWidth = 1.2;
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rrect(ctx, x0, y0, c.w, c.h, 4); ctx.stroke();
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ctx.fillStyle = "rgba(255,255,255,0.15)";
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rrect(ctx, x0 + 3, y0 + 3, c.w - 6, coverH, 3); ctx.fill();
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ctx.fillStyle = "rgba(255,255,255,0.08)";
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rrect(ctx, x0 + 3, y0 + 3, (c.w - 6) * 0.45, coverH, 3); ctx.fill();
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ctx.fillStyle = "rgba(0,0,0,0.5)"; rrect(ctx, x0 + 2, y0 + 2, c.w, c.h, 4); ctx.fill();
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ctx.fillStyle = "rgba(255,255,255,0.07)"; rrect(ctx, x0, y0, c.w, c.h, 4); ctx.fill();
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ctx.strokeStyle = "rgba(255,255,255,0.75)"; ctx.lineWidth = 1.2; rrect(ctx, x0, y0, c.w, c.h, 4); ctx.stroke();
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ctx.fillStyle = "rgba(255,255,255,0.15)"; rrect(ctx, x0 + 3, y0 + 3, c.w - 6, coverH, 3); ctx.fill();
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ctx.fillStyle = "rgba(255,255,255,0.08)"; rrect(ctx, x0 + 3, y0 + 3, (c.w - 6) * 0.45, coverH, 3); ctx.fill();
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for (let li = 0; li < c.lines; li++) {
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ctx.fillStyle = li === 0 ? "rgba(255,255,255,0.35)" : "rgba(255,255,255,0.20)";
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ctx.fillRect(x0 + 4, lineY0 + li * 8, (c.w - 8) * (li === 0 ? 0.78 : 0.52), li === 0 ? 3 : 2);
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@@ -152,23 +130,17 @@
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}
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function buildVignette(vw: number, vh: number, dpr: number): HTMLCanvasElement {
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const oc = document.createElement("canvas");
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oc.width = Math.round(vw * dpr);
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oc.height = Math.round(vh * dpr);
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const oc = document.createElement("canvas");
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oc.width = Math.round(vw * dpr); oc.height = Math.round(vh * dpr);
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const ctx = oc.getContext("2d")!;
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ctx.scale(dpr, dpr);
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const g = ctx.createRadialGradient(vw / 2, vh / 2, 0, vw / 2, vh / 2, Math.max(vw, vh) * 0.65);
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g.addColorStop(0.15, "rgba(0,0,0,0)");
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g.addColorStop(1, "rgba(0,0,0,0.82)");
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ctx.fillStyle = g;
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ctx.fillRect(0, 0, vw, vh);
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g.addColorStop(0.15, "rgba(0,0,0,0)"); g.addColorStop(1, "rgba(0,0,0,0.82)");
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ctx.fillStyle = g; ctx.fillRect(0, 0, vw, vh);
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return oc;
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}
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function drawFrame(
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ctx: CanvasRenderingContext2D, t: number, cw: number, ch: number, dpr: number,
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cards: CardDef[], trigs: CardTrig[], stamps: HTMLCanvasElement[], vignette: HTMLCanvasElement,
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) {
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function drawFrame(ctx: CanvasRenderingContext2D, t: number, cw: number, ch: number, dpr: number, cards: CardDef[], trigs: CardTrig[], stamps: HTMLCanvasElement[], vignette: HTMLCanvasElement) {
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ctx.clearRect(0, 0, cw, ch);
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for (let i = 0; i < cards.length; i++) {
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const c = cards[i];
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@@ -185,14 +157,11 @@
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const sw = stamps[i].width / dpr, sh = stamps[i].height / dpr;
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ctx.drawImage(stamps[i], -sw / 2, -sh / 2, sw, sh);
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}
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ctx.setTransform(1, 0, 0, 1, 0, 0);
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ctx.globalAlpha = 1;
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ctx.setTransform(1, 0, 0, 1, 0, 0); ctx.globalAlpha = 1;
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ctx.drawImage(vignette, 0, 0, cw, ch);
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}
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// ── FPS counter ─────────────────────────────────────────────────────────────
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let fps = 0, fpsFrames = 0, fpsLast = 0;
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function tickFps(now: number) {
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fpsFrames++;
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if (now - fpsLast >= 500) {
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@@ -202,19 +171,12 @@
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}
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}
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// ── canvas mount ─────────────────────────────────────────────────────────────
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function mountCanvas(el: HTMLCanvasElement) {
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const win = getCurrentWindow();
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const ctx = el.getContext("2d")!;
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interface RenderState {
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cards: CardDef[]; trigs: CardTrig[];
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stamps: HTMLCanvasElement[]; vignette: HTMLCanvasElement;
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CW: number; CH: number; scale: number;
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}
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interface RenderState { cards: CardDef[]; trigs: CardTrig[]; stamps: HTMLCanvasElement[]; vignette: HTMLCanvasElement; CW: number; CH: number; scale: number; }
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let live: RenderState | null = null;
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let lastLogW = 0, lastLogH = 0, lastScale = 0, buildGen = 0;
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async function syncSize() {
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const gen = ++buildGen;
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const [phys, scale] = await Promise.all([win.innerSize(), win.scaleFactor()]);
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@@ -225,15 +187,11 @@
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const built = buildCards(logW, logH);
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const stamps = built.cards.map(c => buildStamp(c, scale));
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const vig = buildVignette(logW, logH, scale);
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el.width = phys.width;
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el.height = phys.height;
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el.width = phys.width; el.height = phys.height;
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live = { cards: built.cards, trigs: built.trigs, stamps, vignette: vig, CW: phys.width, CH: phys.height, scale };
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}
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const ro = new ResizeObserver(() => syncSize());
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ro.observe(el);
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syncSize();
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ro.observe(el); syncSize();
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let raf = 0, t0 = -1;
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function frame(now: number) {
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raf = requestAnimationFrame(frame);
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@@ -244,31 +202,22 @@
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drawFrame(ctx, (now - t0) / 1000, CW, CH, scale, cards, trigs, stamps, vignette);
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}
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raf = requestAnimationFrame(frame);
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return () => { cancelAnimationFrame(raf); ro.disconnect(); };
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}
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// ── ring ─────────────────────────────────────────────────────────────────────
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$: ringR = 44;
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$: ringPad = 8;
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$: ringSize = (ringR + ringPad) * 2;
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$: ringC = ringR + ringPad;
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$: ringCirc = 2 * Math.PI * ringR;
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$: ringArc = ringCirc * Math.min(Math.max(ringProg, 0.025), 0.999);
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$: ringTop = -((ringSize - 80) / 2);
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$: ringLeft = -((ringSize - 80) / 2);
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const ringR = $derived(44);
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const ringPad = $derived(8);
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const ringSize = $derived((ringR + ringPad) * 2);
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const ringC = $derived(ringR + ringPad);
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const ringCirc = $derived(2 * Math.PI * ringR);
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const ringArc = $derived(ringCirc * Math.min(Math.max(ringProg, 0.025), 0.999));
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const ringTop = $derived(-((ringSize - 80) / 2));
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const ringLeft = $derived(-((ringSize - 80) / 2));
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</script>
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<div
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class="splash"
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class:exiting
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style="cursor: {mode === 'idle' ? 'pointer' : 'default'}"
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>
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<div class="splash" class:exiting style="cursor: {mode === 'idle' ? 'pointer' : 'default'}">
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{#if showCards}
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<canvas
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style="position:absolute;inset:0;pointer-events:none;width:100%;height:100%"
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use:mountCanvas
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></canvas>
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<canvas style="position:absolute;inset:0;pointer-events:none;width:100%;height:100%" use:mountCanvas></canvas>
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{#if showFps}
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<span bind:this={fpsEl} style="position:absolute;top:8px;right:8px;font-family:var(--font-ui);font-size:10px;color:var(--text-faint);z-index:2;pointer-events:none"></span>
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{/if}
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@@ -285,21 +234,9 @@
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{:else}
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<div style="position:relative;width:80px;height:80px;margin-bottom:20px;z-index:1">
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{#if !failed}
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<svg
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width={ringSize} height={ringSize}
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style="position:absolute;pointer-events:none;top:{ringTop}px;left:{ringLeft}px"
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>
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<svg width={ringSize} height={ringSize} style="position:absolute;pointer-events:none;top:{ringTop}px;left:{ringLeft}px">
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<circle cx={ringC} cy={ringC} r={ringR} fill="none" stroke="var(--border-base)" stroke-width="2" />
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<circle
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cx={ringC} cy={ringC} r={ringR}
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fill="none"
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stroke="var(--accent)"
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stroke-width="2"
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stroke-linecap="round"
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stroke-dasharray="{ringArc} {ringCirc}"
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transform="rotate(-90 {ringC} {ringC})"
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style="transition: stroke-dasharray 0.4s cubic-bezier(0.4,0,0.2,1)"
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/>
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<circle cx={ringC} cy={ringC} r={ringR} fill="none" stroke="var(--accent)" stroke-width="2" stroke-linecap="round" stroke-dasharray="{ringArc} {ringCirc}" transform="rotate(-90 {ringC} {ringC})" style="transition: stroke-dasharray 0.4s cubic-bezier(0.4,0,0.2,1)" />
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</svg>
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{/if}
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<img src={logoUrl} alt="Moku" style="width:80px;height:80px;border-radius:18px;display:block" />
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@@ -307,13 +244,9 @@
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<p class="title-label">moku</p>
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<div style="z-index:1;display:flex;flex-direction:column;align-items:center;gap:8px">
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{#if failed}
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<p style="font-family:var(--font-ui);font-size:11px;color:var(--color-error);letter-spacing:0.1em;margin:0">
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Could not reach Suwayomi
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</p>
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<p style="font-family:var(--font-ui);font-size:10px;color:var(--text-faint);letter-spacing:0.05em;margin:0;text-align:center;max-width:240px;line-height:1.6">
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Make sure tachidesk-server is on your PATH
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</p>
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<button class="retry-btn" on:click={onRetry}>Retry</button>
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<p style="font-family:var(--font-ui);font-size:11px;color:var(--color-error);letter-spacing:0.1em;margin:0">Could not reach Suwayomi</p>
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<p style="font-family:var(--font-ui);font-size:10px;color:var(--text-faint);letter-spacing:0.05em;margin:0;text-align:center;max-width:240px;line-height:1.6">Make sure tachidesk-server is on your PATH</p>
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<button class="retry-btn" onclick={onRetry}>Retry</button>
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{:else}
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<p style="font-family:var(--font-ui);font-size:10px;color:var(--text-faint);letter-spacing:0.12em;margin:0;min-width:160px;text-align:center">
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{ringFull ? "Ready" : `Initializing server${dots}`}
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@@ -324,48 +257,15 @@
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</div>
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<style>
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.splash {
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position: fixed; inset: 0; z-index: 9999;
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background: var(--bg-base); overflow: hidden;
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||||
display: flex; flex-direction: column;
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||||
align-items: center; justify-content: center;
|
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animation: spIn 0.35s cubic-bezier(0,0,0.2,1) both;
|
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}
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.splash.exiting {
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animation: spOut 320ms cubic-bezier(0.4,0,1,1) both;
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}
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.splash { position: fixed; inset: 0; z-index: 9999; background: var(--bg-base); overflow: hidden; display: flex; flex-direction: column; align-items: center; justify-content: center; animation: spIn 0.35s cubic-bezier(0,0,0.2,1) both; }
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.splash.exiting { animation: spOut 320ms cubic-bezier(0.4,0,1,1) both; }
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||||
@keyframes spIn { from { opacity:0; transform:scale(1.015) } to { opacity:1; transform:scale(1) } }
|
||||
@keyframes spOut { from { opacity:1; transform:scale(1) } to { opacity:0; transform:scale(0.96) } }
|
||||
@keyframes logoBreathe {
|
||||
0%,100% { transform:scale(1); filter:drop-shadow(0 0 0px rgba(255,255,255,0)) }
|
||||
50% { transform:scale(1.04);filter:drop-shadow(0 0 18px rgba(255,255,255,0.12)) }
|
||||
}
|
||||
@keyframes logoBreathe { 0%,100% { transform:scale(1); filter:drop-shadow(0 0 0px rgba(255,255,255,0)) } 50% { transform:scale(1.04); filter:drop-shadow(0 0 18px rgba(255,255,255,0.12)) } }
|
||||
@keyframes hintFade { 0%,100% { opacity:0.35 } 50% { opacity:0.7 } }
|
||||
|
||||
.logo-glow {
|
||||
position: absolute; inset: -20px; border-radius: 50%;
|
||||
background: radial-gradient(circle, rgba(255,255,255,0.06) 0%, transparent 70%);
|
||||
animation: logoBreathe 4s ease-in-out infinite;
|
||||
}
|
||||
.logo-glow { position: absolute; inset: -20px; border-radius: 50%; background: radial-gradient(circle, rgba(255,255,255,0.06) 0%, transparent 70%); animation: logoBreathe 4s ease-in-out infinite; }
|
||||
.logo-breathe { animation: logoBreathe 4s ease-in-out infinite; }
|
||||
|
||||
.hint {
|
||||
font-family: var(--font-ui); font-size: 10px; color: var(--text-faint);
|
||||
letter-spacing: 0.22em; text-transform: uppercase;
|
||||
margin: 0; user-select: none;
|
||||
animation: hintFade 3.5s ease-in-out infinite;
|
||||
}
|
||||
.title-label {
|
||||
font-family: var(--font-ui); font-size: 11px; font-weight: 500;
|
||||
letter-spacing: 0.26em; text-transform: uppercase;
|
||||
color: var(--text-secondary); margin: 0 0 8px; z-index: 1; user-select: none;
|
||||
}
|
||||
.retry-btn {
|
||||
margin-top: 4px; padding: 5px 16px;
|
||||
border-radius: var(--radius-md);
|
||||
border: 1px solid var(--border-dim);
|
||||
background: var(--bg-raised);
|
||||
color: var(--text-muted); cursor: pointer;
|
||||
font-family: var(--font-ui); font-size: 11px; letter-spacing: 0.08em;
|
||||
}
|
||||
.hint { font-family: var(--font-ui); font-size: 10px; color: var(--text-faint); letter-spacing: 0.22em; text-transform: uppercase; margin: 0; user-select: none; animation: hintFade 3.5s ease-in-out infinite; }
|
||||
.title-label { font-family: var(--font-ui); font-size: 11px; font-weight: 500; letter-spacing: 0.26em; text-transform: uppercase; color: var(--text-secondary); margin: 0 0 8px; z-index: 1; user-select: none; }
|
||||
.retry-btn { margin-top: 4px; padding: 5px 16px; border-radius: var(--radius-md); border: 1px solid var(--border-dim); background: var(--bg-raised); color: var(--text-muted); cursor: pointer; font-family: var(--font-ui); font-size: 11px; letter-spacing: 0.08em; }
|
||||
</style>
|
||||
|
||||
Reference in New Issue
Block a user