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https://github.com/moku-project/Moku.git
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Chore: Restructure Repository for SvelteKit
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@@ -0,0 +1,247 @@
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<script lang="ts">
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import ThreeDCard from "@shared/manga/ThreeDCard.svelte";
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import { store, addToast } from "@store/state.svelte";
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import { cache } from "@core/cache/index";
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import { getUiAuthDebugStatus, refreshUiAccessToken, type UiAuthDebugStatus } from "@core/auth";
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import { invoke } from "@tauri-apps/api/core";
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interface PerfSnapshot { cacheEntries: number; cacheKeys: string[]; oldestEntryMs: number | null; newestEntryMs: number | null; }
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let perfSnapshot = $state<PerfSnapshot | null>(null);
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let splashTriggered = $state(false);
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let expOpen = $state(false);
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let appVersion = $state("…");
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let helloAvailable = $state<boolean | null>(null);
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let helloBusy = $state(false);
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let authStatus = $state<UiAuthDebugStatus | null>(null);
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let authRefreshBusy = $state(false);
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$effect(() => {
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import("@tauri-apps/api/app").then(m => m.getVersion()).then(v => appVersion = v).catch(() => {});
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refreshPerfMetrics();
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refreshAuthStatus();
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invoke<boolean>("windows_hello_available").then(v => helloAvailable = v).catch(() => helloAvailable = false);
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const timer = setInterval(() => refreshAuthStatus(), 1000);
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return () => clearInterval(timer);
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});
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function refreshAuthStatus() {
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authStatus = getUiAuthDebugStatus();
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}
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function fmtCountdown(ms: number | null): string {
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if (ms === null) return "—";
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if (ms <= 0) return "expired";
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const total = Math.floor(ms / 1000);
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const month = 30 * 24 * 60 * 60;
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const day = 24 * 60 * 60;
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const hour = 60 * 60;
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const minute = 60;
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const months = Math.floor(total / month);
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const days = Math.floor((total % month) / day);
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const hours = Math.floor(total / 3600);
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const remainingHours = Math.floor((total % day) / hour);
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const mins = Math.floor((total % hour) / minute);
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const secs = total % 60;
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if (months > 0) return days > 0 ? `${months}mo ${days}d` : `${months}mo`;
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if (days > 0) return remainingHours > 0 ? `${days}d ${remainingHours}h` : `${days}d`;
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if (hours > 0) return `${hours}h ${mins}m ${secs}s`;
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if (mins > 0) return `${mins}m ${secs}s`;
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return `${secs}s`;
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}
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function fmtTime(ts: number | null): string {
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if (ts === null) return "—";
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return new Date(ts).toLocaleString([], { dateStyle: "medium", timeStyle: "medium" });
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}
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async function forceTokenRefresh() {
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authRefreshBusy = true;
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try {
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const token = await refreshUiAccessToken(true);
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addToast({
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kind: token ? "success" : "info",
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title: "UI auth refresh",
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body: token ? "Refresh succeeded" : "No refreshed token available",
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});
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} catch (e: any) {
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addToast({ kind: "error", title: "UI auth refresh", body: String(e?.message ?? e) });
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} finally {
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authRefreshBusy = false;
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refreshAuthStatus();
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}
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}
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function refreshPerfMetrics() {
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let entries = 0, oldest: number | null = null, newest: number | null = null;
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const foundKeys: string[] = [];
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const checkKey = (k: string) => {
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const age = cache.ageOf(k);
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if (age !== undefined) {
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entries++;
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foundKeys.push(k);
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const ts = Date.now() - age;
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if (oldest === null || ts < oldest) oldest = ts;
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if (newest === null || ts > newest) newest = ts;
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}
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};
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["library","sources","popular"].forEach(checkKey);
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["Action","Romance","Fantasy","Comedy","Drama","Horror","Sci-Fi","Adventure","Thriller",
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"Isekai","Supernatural","Historical","Psychological","Sports","Mystery","Mecha",
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"Slice of Life","School Life","Martial Arts","Magic","Military"].forEach(g => checkKey(`genre:${g}`));
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perfSnapshot = { cacheEntries: entries, cacheKeys: foundKeys, oldestEntryMs: oldest, newestEntryMs: newest };
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}
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function fmtAge(ts: number | null) {
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if (ts === null) return "—";
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const secs = Math.floor((Date.now() - ts) / 1000);
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if (secs < 60) return `${secs}s ago`;
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const mins = Math.floor(secs / 60);
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if (mins < 60) return `${mins}m ago`;
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return `${Math.floor(mins / 60)}h ago`;
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}
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function triggerSplash() {
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splashTriggered = true;
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setTimeout(() => splashTriggered = false, 200);
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(window as any).__mokuShowSplash?.();
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}
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async function testWindowsHello() {
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helloBusy = true;
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try {
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await invoke("windows_hello_authenticate", { reason: "Moku devtools test" });
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addToast({ kind: "success", title: "Windows Hello", body: "Verified successfully" });
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} catch (e: any) {
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addToast({ kind: "error", title: "Windows Hello", body: String(e) });
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} finally {
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helloBusy = false;
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}
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}
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</script>
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<div class="s-panel">
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<div class="s-section">
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<p class="s-section-title">Toasts</p>
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<div class="s-section-body">
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<div class="s-row">
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<div class="s-row-info"><span class="s-label">Fire test toast</span><span class="s-desc">Triggers each kind with realistic content</span></div>
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<div class="s-dev-pill-group">
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{#each ([["success","S"],["error","E"],["info","I"],["download","D"]] as const) as [kind, label] (kind)}
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<button class="s-dev-pill {kind}" onclick={() => addToast({
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kind,
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title: kind === "success" ? "Library updated" : kind === "error" ? "Could not reach server" : kind === "info" ? "Already up to date" : "Download complete",
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body: kind === "success" ? "3 new chapters across 2 series" : kind === "error" ? "Connection refused on port 4567" : kind === "info" ? "No new chapters found" : "Berserk · Ch. 372 ready to read",
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})}>{label}</button>
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{/each}
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</div>
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</div>
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</div>
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</div>
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<div class="s-section">
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<p class="s-section-title">Previews</p>
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<div class="s-section-body">
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<div class="s-row">
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<div class="s-row-info"><span class="s-label">Idle splash</span><span class="s-desc">Dismiss with any click or key</span></div>
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<button class="s-btn" class:s-btn-accent={splashTriggered} onclick={triggerSplash}>Show</button>
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</div>
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</div>
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</div>
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<div class="s-section">
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<p class="s-section-title">Biometrics</p>
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<div class="s-section-body">
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<div class="s-row">
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<div class="s-row-info">
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<span class="s-label">Windows Hello</span>
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<span class="s-desc">Available: {helloAvailable === null ? "…" : helloAvailable ? "yes" : "no"}</span>
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</div>
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<button class="s-btn" disabled={!helloAvailable || helloBusy} onclick={testWindowsHello}>
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{helloBusy ? "…" : "Test"}
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</button>
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</div>
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</div>
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</div>
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<div class="s-section">
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<button class="s-collapsible-trigger" onclick={() => expOpen = !expOpen} aria-expanded={expOpen}>
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<span class="s-label">Experimental</span>
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<svg class="s-collapsible-caret" class:open={expOpen} width="10" height="6" viewBox="0 0 10 6"><path d="M0 0l5 6 5-6" fill="currentColor"/></svg>
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</button>
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{#if expOpen}
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<div class="s-collapsible-body">
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<div class="s-row" style="flex-direction:column;align-items:flex-start;gap:var(--sp-3)">
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<span class="s-desc">3D tilt cards — hover to preview</span>
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<div style="display:flex;gap:var(--sp-3)">
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{#each [{ title: "Berserk", sub: "Ch. 372", hue: "265" },{ title: "Vinland Saga", sub: "Ch. 208", hue: "200" },{ title: "Dungeon Meshi", sub: "Ch. 97", hue: "140" }] as card (card.title)}
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<ThreeDCard>
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<div style="width:72px;height:100px;border-radius:var(--radius-md);background:hsl({card.hue},40%,18%);display:flex;flex-direction:column;align-items:center;justify-content:flex-end;padding:var(--sp-2)">
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<span style="font-size:var(--text-2xs);color:var(--text-secondary);text-align:center;line-height:1.2">{card.title}</span>
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<span style="font-size:10px;color:var(--text-faint)">{card.sub}</span>
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</div>
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</ThreeDCard>
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{/each}
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</div>
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</div>
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</div>
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{/if}
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</div>
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<div class="s-section">
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<p class="s-section-title">Runtime</p>
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<div class="s-section-body">
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<div class="s-dev-grid">
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<span class="s-dev-key">Filter</span> <span class="s-dev-val">{store.libraryFilter}</span>
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<span class="s-dev-key">Folders</span> <span class="s-dev-val">{store.categories.filter(c => c.id !== 0).map(c => c.name).join(", ") || "none"}</span>
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<span class="s-dev-key">History</span> <span class="s-dev-val">{store.history.length} entries</span>
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<span class="s-dev-key">Cache</span> <span class="s-dev-val">{perfSnapshot?.cacheEntries ?? "—"} entries</span>
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<span class="s-dev-key">Toasts</span> <span class="s-dev-val">{store.toasts.length} queued</span>
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<span class="s-dev-key">Version</span> <span class="s-dev-val">{appVersion} · {import.meta.env.MODE}</span>
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</div>
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<div class="s-row">
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<div class="s-row-info">
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{#if perfSnapshot && perfSnapshot.cacheEntries > 0}
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<span class="s-desc">{perfSnapshot.cacheKeys.join(", ")}</span>
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<span class="s-desc">Oldest: {fmtAge(perfSnapshot.oldestEntryMs)} · Newest: {fmtAge(perfSnapshot.newestEntryMs)}</span>
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{/if}
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</div>
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<button class="s-btn-icon" onclick={refreshPerfMetrics} title="Refresh cache stats">↺</button>
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</div>
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</div>
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</div>
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<div class="s-section">
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<p class="s-section-title">Auth (UI Login)</p>
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<div class="s-section-body">
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<div class="s-dev-grid">
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<span class="s-dev-key">Mode</span> <span class="s-dev-val">{authStatus?.mode ?? "—"}</span>
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<span class="s-dev-key">Session</span> <span class="s-dev-val">{authStatus?.hasSession ? "present" : "none"}</span>
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<span class="s-dev-key">Refresh token</span> <span class="s-dev-val">{authStatus?.hasRefreshToken ? "present" : "none"}</span>
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<span class="s-dev-key">Access expires in</span> <span class="s-dev-val">{fmtCountdown(authStatus?.accessExpiresInMs ?? null)}</span>
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<span class="s-dev-key">Refresh expires in</span> <span class="s-dev-val">{fmtCountdown(authStatus?.refreshExpiresInMs ?? null)}</span>
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<span class="s-dev-key">Refresh window</span> <span class="s-dev-val">{authStatus?.shouldRefreshSoon ? "open" : "not yet"}</span>
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<span class="s-dev-key">Refresh in-flight</span> <span class="s-dev-val">{authStatus?.refreshInFlight ? "yes" : "no"}</span>
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</div>
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<div class="s-row">
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<div class="s-row-info">
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<span class="s-desc">Access expiry at: {fmtTime(authStatus?.accessExpiresAt ?? null)}</span>
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<span class="s-desc">Refresh expiry at: {fmtTime(authStatus?.refreshExpiresAt ?? null)}</span>
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<span class="s-desc">Skew window: {Math.round((authStatus?.skewMs ?? 0) / 1000)}s before expiry</span>
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</div>
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<div class="s-btn-row">
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<button class="s-btn" onclick={refreshAuthStatus}>Refresh</button>
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<button class="s-btn s-btn-accent" onclick={forceTokenRefresh} disabled={authRefreshBusy || authStatus?.mode !== "UI_LOGIN" || !authStatus?.hasRefreshToken}>
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{authRefreshBusy ? "Refreshing…" : "Force refresh"}
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</button>
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</div>
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</div>
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</div>
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</div>
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</div>
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